Facing, a game by Joshua Gundlach, built in Unity.
Game available to play for free here
I was in charge of creating the textures for the multiple game environments such as several classrooms, dinner halls, playgrounds, offices as well as designing the characters of the story. All of it was drawn in Clip Studio Paint, then implemented in Facing with Unity.
The game was shown at the B3 Biennale des bewegten Bildes 2021 as part of the graduate show in the Talent Forum. And was part of Joshua Gundlach’s graduate show at the Kunsthochschule in Kassel, Germany.