This was my second module for the MA Game Art at Escape Studios. I took inspiration from still life, Jewish and Judaica art and Victorian interior decor to create the room of a romantic poet. In this module we took our previously acquired skills and expanded on them. We used Sub-D modelling, baking high-to-low assets, post-processed the scene in unreal, and used Zbrush for the first time.
This diorama went through many iterations but this is the final version after taking into account the comments and critic of the company Rare who kindly took a look at our work and advised us on how to take it to the next level!







